North American boxart
November 18 2012 (NA)
| Spoiler warning!|
This article contains plot details about the game.
ZombiU is a survival-horror game developed by Ubisoft Monpellier exclusively for the Nintendo Wii U. It was formerly known as Killer Freaks From Outer Space, and is the sequel to Ubisoft's first game, Zombi. It was released on November 18th in North America,November 30th in Europe and Australia and December 8th in Japan as a launch title.
Ubisoft's CEO, Yves Guillemot, has confirmed that there will not be a sequel to ZombiU as the game failed to turn a profit.
Players will have the opportunity to control one of many randomly generated characters who are currently trying to survive London's zombie apocalypse, they are aided by the voice of a man over the radio who is only referred to as 'the prepper'.
During their next run the player may encounter their previous (now infected) character as a zombie. A unique feature relating to this type of gameplay is that the player will then be able to loot their old characters corpse once defeated for any useful items, weapons or quest based objects for later use.
There has been no release of information relating to how many zombified survivors can be in the game at one time. Its possible this is only limited to your last character and any previous zombified survivors that have not been put down and looted may disappear from the environment.
Players will earn skills over time as they progress through the story, however these skills will be lost upon death and so a new skill set will have to be started.
"You will not inherit 'his' skills, there's no reason for that" - ZombiU Developer.
Confirmed Skills: Lock picking
Players will have access to a variety of weapons, including Guns, Crossbows and melee.
All weapons can be used to shove enemies backwards, however this only has a limited effect before the zombie will attempt wrestle with you, the wrestling function has been shown to utilize the WiiU Gamepads tilt/accelerometer function. Should you fail to wrestle your way free from a zombie's grasp you will be able to use a hypodermic needle (should you have one in your inventory) to take down that particular zombie.
"Its like a shield, its not a one up but will give you one chance to stay alive" - ZombiU Developer
Players can execute zombies that have fallen to the ground, however floored zombies can still crawl and attack if not dealt with.
There are no checkpoints in the game as the general idea is to survive for as long as possible, given that only one bite will kill/infect a survivor the developers are hoping to create a sense of value with regards to a characters life. This should result in players being far less willing to charge in to risky situations with a run and gun attitude.
Dying will only respawn you back at the safehouse, it will not reset objective progress nor will it affect anything you've already done (like unlocking a door). Although there is no "checkpoint" system in the game, the player can save his/her game by interacting with special beds, like the one in the safe house. Also weapon upgrades will remain upon death too. The only thing that is affected is losing all your equipment, weapons etc. Which is why players need to make use of the chest in the safe house. The only way to get all your equipment back is by going to where your last survivor died and taking the equipment back however you need to be quick as other survivors can take the equipment.
When the player dies, they will be able to see the total time their survivor was alive for and the number of zombies they killed. An interesting side note relating to this was that ZombiU is supposed to utilise some functions of the Miiverse, while there is no direct online multiplayer a players zombified corpse could find its way into a friends game. This would potentially allow your friend to kill the zombie and take their loot for themselves, alternatively it could also result in your zombie killing your friends character. There has been mention of a statistic screen that will show how many people have fallen to your zombified character(s) and how many have been put out of their misery. There is however a small notification in the bottom right corner of the screen that tells you if another survivor kills your zombified survivor or if the zombified survivor kills another survivor.
Another online feature associated with the Miiverse will be the ability to leave messages on walls for your friends to find through the use of their dark light. Unfortunately due to the potential for messages to be offensive in nature the developers have limited this function to preset icons that the player will be able to select such as an image of stairs and a stop sign to indicate that the staircase is a dangerous route. Also when players scan these messages, they can "mark" them as "Don't trust" allowing players to see if a message is trust worthy or not.
Survival mode features identical game play to Normal mode. The only difference is that in Survival mode the player only gets one life and does not respawn. Dying means game over.
There are three endings to ZombiU, each one can be obtained by completing the game under certain conditions.
- Good Ending: You downloaded the Panacea formula and got to the Tower of London without dying.
- Escape Ending: You didn't download the Panacea formula, however you made it to the tower of London without dying.
- Bad ending: You died before you made it to to the Tower of London. Regardless of whether you have the Panacea formula or not.
To prevent spoilers the actual content of the endings has not been revealed.
The game features 18 missions, each with multiple objectives that need to be completed in order to progress.
- Mission 00: Introduction
- Mission 01: Get Prepared
- Mission 02: Scan 2 CCTV Junction Boxes in Supermarket Area
- Mission 03: Defend your Safe House
- Mission 04: Reach the Royal Bunker Entrance
- Mission 05: Scavenge the Royal Bunker for Supplies
- Mission 06: Meet the Royal Doc
- Mission 07: Find Dee's "Stadium Contagione" for the Doc
- Mission 08: Collect 7 Dee Letters for the Doc
- Mission 09: Raid the Military Armory
- Mission 10: Call for Evac
- Mission 11A: Refuel the Generator (Part 1)
- Mission 12: Find Medicine for Vikram
- Mission 11B: Refuel the Generator (Part 2)
- Mission 13: Save the Girl
- Mission 14: Survive Arena
- Mission 15: Retrieve the Panacea
- Mission 16: Loadout
- Mission 17: Evacuate at Tower of London
- Main article: King of the Zombies
A competitive offline multiplayer mode known as King of the Zombies is available for ZombiU. One player use either the Wii U Pro Controller or Wii remote and nunchuck to try and guide their survivor towards a flag to capture it. Meanwhile, another player wielding the Wii U Gamepad will be able to spawn zombies around the flag using the touchscreen in a bid to keep the flag unclaimed.
Another multiplayer mode is The Last of Them, this mode can be acquired with 40 points, through Uplay here:? http://uplay.ubi.com/en-GB/game/zombiu? When unlocked a new game-type called "Survival" is added to the multiplayer and works just like King of the Zombies. This mode is based on how long the survivor can last before King Boris kills them.
"For the second time in history, a great plague has enveloped London in a fog of death. Big Ben tolls as hundreds upon thousands of the unprepared die or are infected by a sickness worse than death...
You are still breathing for now; but how long will you survive in the labyrinth of London streets and underground? The horrifying remains of humanity ravaged by the foul disease shuffle through the streets waiting to prey on your living flesh at every turn! ZombiU is built from the ground up to take full advantage of the Wii U™ and its revolutionary controller that will test your will to survive in a fear-fueled zombie Survival Horror First Person Shooter. So grab hold of the Swiss Knife of survival kits – your Nintendo Wii U controller and make every second count; you only get one chance."
Stay human, we are a dying breed.